The Head Hedge

Aces High Acidic Climate Arachne's Web Blizzardy Storm Brain Drain Bubble Breeze Bubbling Burning Flames Butterfly Season Celestial Starburst Celestial Summit Circling Heart Circling Peace Sign Circling TF Logo Clairvoyance Cloud 9 Condescending Embrace Cuban Smoke Cursed Forever! Dazzling Constellations Dead Presidents Death's Daggers Decimating Wind Devilish Diablo Disco Beat Down Distant Dream Divine Desire Eerie Kraken Ethereal Essence Eyes of Molten Festive Falling Star Fifth Dimension Fragmented Gluons Frozen Icefall Fully Charged Galactic Gateway Genus Plasmos Ghastly Grove Ghosts of Smissmas Time Glittering Juniper Global Clusters Green Confetti Green Energy Green Giggler Hard Carry Haunted Ghosts Haunting Haze Head of Steam Hellspawned Horns Horsemann's Hack Hospitable Festivity Jellyfish Field Jellyfish Hunter Jellyfish Jam Kill-a-Watt Laugh-O-Lantern Lavender Landfall Loyalist's Coronet Lunar Lights Magenta Monstrum Malevolent Monoculi Massed Flies Melting Mohawk Menacing Miasma Miami Nights Mountain Halo Mystical Medley Nightmarish Storm Nuts n' Bolts Omniscient Orb Open Mind Orbiting Fire Orbiting Planets Overcharged Phantom Crown Polar Forecast Pumpkin Moon Pumpkin Party Purple Confetti Purple Energy Pyroland Daydream Pyroland Nightmare Radiant Rivalry Ravenous Ravens Restless Wraiths Revenant's Rack Revived Recharge Ring of Fire Sakura Smoke Bomb Sapped Scorched Scalp Scorching Flames Searing Plasma Serenus Lumen Severed Serration Shining Stag Shrieking Shades Sizzling Smoking Snowblinded Snowfallen Spark of Smissmas Sparkling Lights Spectral Wick Spiraling Lights Starlight Haze Steaming Stellar Ascent Stormy Storm Strange Strange Baron's Cherished Chaplet Strange Burning Flames Strange Celestial Summit Strange Circling Heart Strange Disco Beat Down Strange Hard Carry Strange Haunted Ghosts Strange Horsemann's Hack Strange Malevolent Monoculi Strange Mountain Halo Strange Polar Forecast Strange Ring of Fire Strange Severed Serration Strange Sparkling Spruce Strange Steaming Strange Stormy Storm Strange Sunbeams Strange The Dark Doorway Strange The Eldritch Opening Strange Vivid Plasma Sunbeams Tainted Frost Tempered Thorns Terror-Watt The Bone Zone The Dark Doorway Toxic Aroma Treasure Trove Twisted Radiance Twisting Lights Unique Valiant Vortex Ventum Maris Verdant Virtuoso Verdant Vortex Vicious Circle Vicious Vortex Violet Vortex Vivid Plasma Warp Drive White Lightning Wicked Wick Wicked Wood Über Blaze

State Distribution for The Head Hedge

Paint Distribution for The Head Hedge

Particle Distribution for The Head Hedge

Schema Tracking

  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.